(v1.2) Merry Halloween!.. Happy Christmas?


A small balance update for my Halloween game? On Christmas Eve? How daring...


Decided to make a few small tweaks here and there to things in the game that mildly annoyed me after release.

-Nerfed the status effect Fallen (No longer lasts 5 turns at most, only 3.)

-Altered both the final boss and the secret boss to be immune to Fallen and Afraid.

-Adjusted the Dracula fight to last a little longer.

-Friendship Crasher can no longer crit.

-Made certain normal enemies (mostly in the second half of the game) a smidge less annoying.

-Music(?) in the Cthulu room is 20% quieter. 

-Fixed the Tadpole Jar.

-Changed what the Extension Cord does, as opposed to doing nothing.

-Made "Pow!" do much more damage, as to make the health cost more worth it.

-Made enemies in Dracula's Castle have more variety for pacing reasons.

Aside from all of that, the game now comes with a Status Effect Guide document which can now be downloaded alongside all of the other builds of the game, making it much more handy to know exactly what status effect is what, and what they all do.

All this aside, I, TheMutantSpaceDancer, wish you all a very Merry Christmas! And a Happy New Year! HO HO HO!! I hope to make much more progress on my hit RPG Maker Adventure Game, The Key on Schmuck Mountain, in the coming 2023! It's still being worked on! It's like 75-80% done! It will be released eventually!!

...

HAPPY HOLIDAYS!!!!

Files

31_Friends_WIN_1.2.zip 400 MB
Dec 24, 2022
31_Friends_MAC_1.2.zip 536 MB
Dec 24, 2022
31_Friends_LINUX_1.2.zip 444 MB
Dec 24, 2022
Status Guide.rtf 175 kB
Dec 24, 2022

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